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Well, if you make some puzzles you should at least make sure they are correct.
The number-pyramid is wrong. The two inner numbers (the 1) need to be 4. only by this the series of numbers leads to the solution by a logic way.

But ok, the game works and has no bugs. a solid 3/5.

Well, except throwing a sword i don't see a was to kill a enemy. The hitting-mechanism takes away 10 or more harts in less than a second if i try to kill a enemy in close combat. Not practically.

The next thing is ... why do i have to buy 4 gems instead of simply buying a sword for 4 coins ? Is there a reason for this ? I didn't found a gem on the map or from the enemies i killed ...

Last thing i found is a bug: the game can't be focused by clicking it.
For example: as i wrote this review the game lost the focus as the active element was the textbox. But as i tried to play again i couldn't move. Instead i wrote some letters in the review. The only way i found to get back into your game was using one of the buy-buttons. The same thing happened as i was combining 4 gems. The game lost the focus and i was only able to move again as i brought another gem. That needs to be fixed.

The idea ... why not. The total impression for a first try isn't that bad too. but the game needs a lot of polishing to be playable AND enjoyable.

DaniBellidoPrez responds:

Gracias,he añadido tienda de armas y enfrentamientos cuerpo a cuerpo.Gracias por comentar

A blank zero because that isn't a game with bonuses if played somewhere else, it's more a trailer leading to the full version- but labeled as a full game. and as it isn't you get nothing from me.

samsonadze responds:

This isn't labeled as "full game" it says that full game is available on facebook.

The game is basically ok and it was fun playing it for some time. But dude, after dying the 10th time at the end boss i hate you for making not everything instant skippable. I meanwhile know every single frame from respawning to the end screen ...

And next thing is that i'm kind of confused. I found all the 3 orbs and placed them. I went down the library and thought i would encounter the real boss ... but nothing happened. as the green shelf says the own death would be needed to start (whatever) i first let my self killed by the end boss and after that didn't changed anything i killed him. but that only let me back to the beginning of the game. So what are there orbs supposed to be used for ? I don't get it ...

Emptygoddess responds:

There's actually another use for the orbs. Though I don't know if it's worth the effort it takes to do/find. Especially as the really solid clue for it never made it into the slightly unfinished game!

Sorry about that. Don't die inside. And yeah, all the cutscenes were supposed to be skipable after seeing them the first time, but they are not all that way. Another thing I apologize for.

wait a moment: if i want to skip a upgrade the skipped upgrade gets brought, but for the price of the more expensive one ? i tried it with occupation and brought 'Game Dev' for the price of 500.000.000. Pretty expensive.

And also all in all the upgrades are too expensive in my mind. the first few one were ok, but for the last two last occupation upgrades the corresponding language upgrades were missing. the only thing left was waiting till i finally got enough for the next occupation upgrade. i even had maxed out the # of employee. So a little bit of adjustment is needed i guess.

But ok, the game works, no heavy bugs, it looks pretty solid.

the game is too big for the window. the right edge is cut off.

Rloret responds:

I am sorry for that. It was my bad uploading this. I am new in this field it's the first game we upload to any platform. And i was too dumb to not read all the configurations... it should be already fixed..

sorry again. enjoy all you can!

Hmm ... a game over after falling down a edge would have been nice. And a 'R' to restart, too.
I understand that you were just experimenting, but aren't these basics ?
At least there are no annoying sounds which makes a mute button unnecessary.

BurgerCheetah5211 responds:

Thanks, will try to do dat.

Really ?
5 sec to decide what the answer should be ? At first i thought my question wasn't accepted. some indicator that your game is still 'thinking' would be nice.

Also ... what is the mechanism behind ? do you send the question to one of these online intelligences and return it's answer ? or do you have your own interpretation mechanism ?

Lenke responds:

the answer is sended to charlie, sometimes he take time to answer you because he have a lot of answers to answer...

xD!

Eh ... instructions ? some kind of tutorial ? anything ?
=> Nothing. Not even in the description uder the game.
I'm sure the game would be nice if i actually could PLAY it ...
I played different bridge games before and normally like these kind of games. But i simply don't understand how your mechanisms work ...

After reading the (in my mind) way too long instructions i finally got it. Couldn't you simply make a hint in the first level that 'k' switches to solid connections ? would have made the start way more easier. And also the rest of the objects could be easily described before each level since you already just use one new in each new level.

That's a really nice game. And is much i would like to complain about something (i normally do, at least some minor things) i simply can't find something. Really nice time waster. Keep up the good work.

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