looks like the player has the same size like the blocks witch is a problem:
- crates are pushed even before touching them.
- once a gap is smaller than one block, the player doesn't fit in to push the crate back.
- even dying is pretty annoying if you just die because there are spices in front of you ...
additional: walking small steps is hard because the player reacts just after the key is already pressed a certain time. thing about a square function to increase of speed to allow small steps at pressing short time.
All in all is works but it's buggy.