Pretty nice, i like it.
Solid physics and entertaining level design.
Pretty nice, i like it.
Solid physics and entertaining level design.
Once more a game without a mute button he ...
That's just a so basic function, how can somebody forget it ?!?!
Music was really annoying since i tried to watch an online TV stream.
And it seems like the click area for shooting is a bit too small. It would be nicer if the player could simply point directly to the enemies. Instead ti looks like the cursor needs to be inside the tower.
Hell, that music. Even while just writhing this it loops several times .... add a mute button !!!
just two suitable words for this: blame it !
A pretty cool, well mage and solid game.
But on some points it was unnecessarily hard.
- First the spot for unlocking the round plate between the rails is really small. I just found it because I've read in the comments that the spot exists. Make the whole red thing as the spot to unlock.
- next is just something small, but sometimes the small things have great effect. The switch which activates the trolley ... it's cables point in the wrong direction. that's why i thought it unlocked the pickaxe and didn't pushed it again.
- than finding the binoculars was tricky. I needed the walkthrough again.
- Last thing: why should the player close the door by himself ? I really see no reason since the switch is already outside the room.
But well, none of these are essential things or bugs. Therefore: well made game.
PS: I especially liked the colored cube. Was a bit hard to find the entrance mark on the rotating cube since it was blinking, but that's a great little puzzle :P
Thanks for your remarks. They are pretty useful.
One thing I don't get
>>- Last thing: why should the player close the door by himself ? I really see no reason since the switch is already outside the room.
Could you please explain it?
Age 33, Male
Joined on 11/1/12