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It felt more like "I'm thinking a number and you have to guess"
than a logically thing. The sun-dancing, to add the saw to the hammer/nails, finding that dammed door at the cow after it was already painted ...

And the best: "she already told us her problem".
was i really supposed to read the hole text of the girl at the first time ?
C'mon, at least something like "i need to find her dog to help her" ...

Definitively not my favorite one, but it's playable.

Bug if one of the iron balls is placed before the other one is found. The second one disappeared without any result.

Well ... after my "player" got stuck BEHIND my goal i wasn't able to continue to play.
A bug that could be solved easily.

Jon8547360 responds:

fixing that and giving the game a nice background in the next update

Pretty laggy controls and a sound control (mute) is needed badly.
the fact, that the player can stuck within a platform doesn't looks right.
The fact, that the above is needed to cross gaps doesn't makes it better.

At least i was able to finish, but i'm sure you can do better.

No way i will start over again and again from the first level. every area should be saved. And the blob is a bit too big in my mind. It should only be 1 block wide.

ExtremeZ7 responds:

The player collision box is less than one block wide. Only the sprite looks big. Trust me. Also, having to go back to the start of the area is part of the challenge. Thanks for trying. :)

Lvl 6 killed it. Half an hour and still no solution. And since you have no walkthrough i will stop at this point. I would love to see the tick that is needed to get over the gaps. Hope you will upload a video one time.

Not bad for a first try. But i could recommend to add/change the following:
- if the mouse i used (clickable objects) add a cross in the middle of the view.
- bound the real cursor within the gaming window. (so i can't accidentally click somewhere outside)
- hide the real cursor

Keep going, looking forward your next game.

sandraloven responds:

Thanks for good, solid and constructive feedback!

Well, a pretty nice game you've made. The graphic just looks fine, no need to add more (would just lead to lags on older PCs). But the steering ... much room for improvements. The chosen controls are a good way to control something from a FPV. but used in a top-down view it just leads to frustration. I would recommend using a classical coordinate system control instead of trust+direction.
that, and a mini map, and you have a really cool game.

Please do yourself and all your players a favor and mute the voice at the beginning. It's so cruel to hear it EVERY time i play one of your games ... Just a short tune, or simply no sound (that would be the best; and since you have a pretty unique logo, you don't need a sound) to make it more comfortable for your fans and followers.

Isn't the third level a bit hard ? the enemy spawns tier 2 units before i can even spawn a single unit at all. And even later the enemy hordes are simply too strong. No time to combine units. And since the previous levels can't be farmed i don't see any way to finish level 3. I like the idea, but it seems a bit unbalanced.

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