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Doesn't start. Neither on FF, nor on IE.

I start in a room with yellow walls all around. 7 sad faces look down to me. Nothing i can really do than moving from left to right and jump a bit around. It looks like this "demo" is kind of just that room. Nice, you created a player and it looks like your collision system with the walls and faces works. But what do you want to show us with this?

JeffreyDriver responds:

Sorry about that. It's a bug. That room was just used for testing and shouldn't even be accessible, so I have no idea how that's happened. There is a full game here. Thanks for the feedback I'll get it fixed asap.

EDIT: The continue button is meant to only appear if there's a saved game found. When you start the game, you should walk right, not click continue. I'm working on a fix now.

EDIT: This should now be fixed.

Tell me what to do and i will tell you if your game works. So far it's just a bunch of guys with numbers. No aim, no target, no rules, no ... you see what i mean?

Agree with the first reviewer. If there is no health regeneration and every hit counts, pls give us a [!] with a text size of at least 40 :D

Well, the calculator you've programmed doesn't work right (example: 22x2=40 ???). Also, are we actually supposed to send you a mail? Trying to find out who can collect more personal data, right - you vs google. Lets see how many people playing the game ... or is it possible to win the game "within" the game? Still, all in all it smells a bit fishy.

Deklaration responds:

The calculator apparently has bug where it showed the starting number of 0 just under the second 4 in 44. It works, but has a graphic bug. It's an issue only present in the HTML5 version. Will look into it!

The email is not my personal email, but a scripted one that sends out automatic answers to players. I don't even know how it's supposed to collect data, it's just part of the game. The idea is that you are searching through this computer in 2018, so you would actually use your smartphone at times.

Thanks for playing and for the feedback.

After zooming in to almost 200% i finally saw, that the crumpled lines were actually text. You might want to rework the font size.

During the battle the cards seem to win or loose randomly. Is there actually some sort of attack and/or defense power written somewhere? Also, the combo thing seems to be activated without any real trigger. sometimes i win a battle and the conquered card makes an combo, the next round nothing happens.

Inateno responds:

Hi!

I don't know if you jumped the dialogs (this is explained not completely because you have to read/look at the card to understand, I'm sure I can do something better).

In the first battle, all stats are set to 0, so the attacker will win each time (the defender lose). No random.

In the second battle, only attack stats are different, the higher value wins/
If stats are equals the attacker wins (as learned in the first battle).

About the combo, it triggers only when a card loses, and if the loser card can trigger it to adjacent cards (according to its arrows), not an easy one. I'm looking for a better way to teach it.

In the AI mode, all stats are used but there is no tutorial about it in this demo (but if you check our KS page there is everything you want to know ^^)

Doesn't work at all. Neither on FF, nor on IE. Is it only for mobile? If so, well, it's not pointed out anywhere and since i'm in front of a PC right now, no stars at all.

Ehm, not playable on a PC at all ?!?!? this is no app store, you know? So, "blam this plz" is just the right rating.

Can't pass second floor. Is this intended to be so?

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